Wednesday, October 28, 2009

Character in color and new environment WIP


Updated WIP. This has been bugging me. I can't decide if I should keep the blue color scheme I originally painted it with or go with the red glow I added with an "overlay" layer. Thoughts?


I made the environment more stage like. The intention was to make everything under water look as if it is a different world. Unlike the happy and vibrant surface world, everything underwater is either creepy or majestic, brimming with unknown horrors.

4 comments:

Sean Andrew Murray said...

Yes! Much better on the environment! Go with that! Also, I like the new solution for his back. Good stuff!

-Sean

Julia said...

I agree with Sean about the back, it's an interesting thing to look at...and it'll move around when he's animated, which is very cool.

Not a very constructive comment, but he's adorable.

About your environment...it seems like you already know what you're doing; it's a great improvement that fits both your character and the existing gameplay/aesthetics.

I think some bright accents (nothing too overwhelming) will help below the surface too, just to help move the player along and help viewers' eyes grab onto something. I know this is a WIP, so play around with that and see if that works out. Oh, and I like how your environment runs more vertically than horizontally; that's cool and somewhat uncommmon in platformers.

Julia said...

About your second WIP:

These paintings are beautiful, Diana. I like the red one because, well, blue is kind overused in aquatic stages/scenes. (Well, for obvious reasons, but...) Plus, there are a wider range of colors in the red painting. I think it's also more effective in drawing out the protagonist against the screen, because he could easily be lost in a sea of blue. Since red isn't the first color normally associated with water, I think that painting makes it look creepy yet astonishing, kind of like finding an abnormal rock formation in nature.

Try sticking your character in both versions and see which he seems to fit in the most, that might also help.

Jacqueline McNally said...

I really like the environment with the red tones--it has a nice contrast with the greenish planks the buildings are resting on. I also like how the reddish water gives the scene a more dingy, polluted look to the environment. Maybe you could have junk sort of piled up on the bottom of the sea, like sinks and whatnot.