It looks like you're trying to depict him in two different ages, with two different views on his job: he's eager when he's younger, and he's weary of the job when he's older. I'm working under the assumption that you are.
I think you can make more interesting images if you could place them in the same city with similar costuming (to indicate that he has kept the job over the years), but in different parts of the city. The two compositions look very similar, and at first it was difficult for me to tell what the change was, exactly. Altering the costuming of the younger or older one might help. I mean, a person isn't going to wear the exact same thing he wore as a child, as an adult...
The younger guy's (did he have a name?) face looks kind of off; not in the features that you gave them but in terms of the distrubution of features. Facial asymmetry occurs in pratically everyone on the planet, but not in such a visually obvious way - only upon closer inspection do people realize that one eye is slightly larger, or that one ear is lower than the other, etc.
In animation, most humans tend to be very symmetrical since it's just easier to present people that way, and DNA attempts to create a body with two even sides, so we understand that a perfectly symmetrical drawn person can represent us humans. Lifting the lower eye so it is on par with the one of the right shuld probably fix the problem. I like his open mouth with the awkward looking teeth, because it gives us the eagerness yet clumsiness that one finds in youth.
I don't know if that helps, seeing as I'm posting this kind of late... Hope it does, though!
1 comment:
It looks like you're trying to depict him in two different ages, with two different views on his job: he's eager when he's younger, and he's weary of the job when he's older. I'm working under the assumption that you are.
I think you can make more interesting images if you could place them in the same city with similar costuming (to indicate that he has kept the job over the years), but in different parts of the city. The two compositions look very similar, and at first it was difficult for me to tell what the change was, exactly. Altering the costuming of the younger or older one might help. I mean, a person isn't going to wear the exact same thing he wore as a child, as an adult...
The younger guy's (did he have a name?) face looks kind of off; not in the features that you gave them but in terms of the distrubution of features. Facial asymmetry occurs in pratically everyone on the planet, but not in such a visually obvious way - only upon closer inspection do people realize that one eye is slightly larger, or that one ear is lower than the other, etc.
In animation, most humans tend to be very symmetrical since it's just easier to present people that way, and DNA attempts to create a body with two even sides, so we understand that a perfectly symmetrical drawn person can represent us humans. Lifting the lower eye so it is on par with the one of the right shuld probably fix the problem. I like his open mouth with the awkward looking teeth, because it gives us the eagerness yet clumsiness that one finds in youth.
I don't know if that helps, seeing as I'm posting this kind of late... Hope it does, though!
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